The Ocean HunterEdit
Due to the overwhelming number of hostile marine creatures in the Seven Seas, thanks to the Seven Great Monsters, it is assumed that every hunter and diver are required to bring along an extra health unit should they venture deep into the treacherous waters.
The health units act as the means to obtain an extra Life Point or to restore one. They are rewarded whenever the player saves a hunter or diver from danger.
If the game is played with two people, regardless of how many lives either players have upon saving the diver/hunter, the game will randomly pick a player to reward the health unit. The player who receives the health unit will depend on its color - yellow (pictured) for Torel/Player 1; blue for Chris/Player 2.
The player cannot hold more than five Life Points. For example, should the player save every diver and hunter and not take any damage up until they save the diver in Tartarus Deep, they will get a treasure bonus instead of a health unit.