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The Shock Gun (ショックガン Shokkugan) is a weapon in The Ocean Hunter. It is used primarily by the game's protagonists, Torel and Chris, and various hunters.

Appearance[]

The Shock Gun consists of a turret attached on top of a diver propulsion vehicle (bottom part) with a meter built-in between the two components. Handles with separate built-in triggers, which can simultaneously move the Shock Gun and its user and fire shots, are attached by an extruding part on top of the weapon.

Depending on the region it was made in, the Shock Gun may vary with the length of its barrel and can be built with various colors and designs.

Ammo[]

The Shock Gun fires small torpedos. The weapon seemingly has unlimited ammo, though it's most likely for gameplay purposes to avoid the hassle of collecting ammo during gameplay, but is limited to 5 shots per round.

Gameplay[]

Sight

The Sight/Crosshair (1P)

Serving as the primary and only weapon in The Ocean Hunter, the Shock Gun is represented on-screen as the Sight[1] The Sight is depicted as a crosshair with two smaller crosshairs behind it that indicates the path of the fired shot. While the main crosshair follows wherever the player points their controller, the smaller crosshairs will change position to display the trajectory of the shot, depending on where it is aimed and which character the player is playing as, although in the latter's case it is to accommodate which side of the screen the player occupies when playing the arcade version.

The main crosshair differs in both the text flashing besides it and the color for both players:

  • 1P - Left side (text), orange-yellow
  • 2P - Right side (text), azure blue

Ammo is limited to 5 shots per round. The Shock Gun reloads automatically regardless of whether the current round is spent or not.

Trivia[]

  • The arcade controllers resemble the turret part of the Shock Gun.
    • If enabled in the settings, whenever the player pulls the trigger, the controller will "vibrate" to provide a feel of realism.
  • The sound effects for Torel's and Chris's Shock Guns differ from each other.
    • Torel's Shock Gun sounds "lighter" than Chris's, which sounds "deeper."
  • Although not visible on the in-game model, the Shock Gun has a flashlight built into the front of the diver propulsion vehicle component that is used to illuminate certain dark areas (see the image in gallery below).
  • When reloading, the Sight/crosshair disappears for a split second before returning with a full ammo bar.
  • Some Shock Guns can apparently be destroyed by marine predators. Such example includes a shark ramming a hunter's Shock Gun into pieces.

Gallery[]

References[]

  1. Referred as SIGHT in the game manual.
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